14 Outdoor Games and Activities For Young Students | MyStyles

14 Outdoor Games and Activities For Young Students

14 Outdoor Games and Activities For Kids

1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. During those times, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came to mind that he could play a tennis game on the computer at that moment

1960: William Higinbotham introduces the computer game he developed. This was an easy tennis simulation.

1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spacecraft game with a two-player game option and torpedo launching features.

1969: Steve Russell moved to Stanford University, and the game he developed attracted great interest from engineering students here. One of these students was Nolan Bushnell.

1971: Bushnell took Russell’s game and reorganized it with the notion of ​​”getting computer games into the entertainment industry”, thereby creating the very first coin game machine. His name was “Computer Space “.

1971-1981: After the development of this game, Nutting Associates bought the rights of the game for $ 500 and produced another 1500 machines. But this game did not begin to see the expected attention. Fortunately Bushnell was quick to understand why. People were not even used to controlling things on the tv screen. Busnell started their own game development company with $ 500 of earnings. His name was “Atari “.

Bushnell hired an engineer named Alan Alcorn and asked him to produce the simplest playable computer game. Alcorn came ultimately back with a game called “Pong “.This game was played by controlling two rectangles that may progress and down, sending the moving point over the center line and sending it to 1 side.

However, Bushnell returned to any manufacturer. Bushnell also put his prototype in a corner of a bar in California. By the end of the initial day, he received a phone call saying the overall game was broken. When he went to repair it, he immediately realized what the situation was. The coin was stuck since the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.

Many new companies started to be established in the early 80s. Epyx, Broderbund, Sierra Online and SSI were established as of this time.

1977: Atari wreaked havoc having its 2600 model. Games like “Burgertime” and “PC Man” were finally in the marketplace to be played at home. The parents were also happy since they saved their children from using coins.

1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to produce many games. During those times, manufacturers were producing tape cassette games that have been more useful than diskettes of 5’25 ”at the time. Until the 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.

1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, that has been newly established at that time. In those days, this trial of Microsoft in the overall game industry wasn’t very successful. This is exactly why Microsoft hasn’t entered the gaming industry for a lengthy time. Also in this year, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.

1983: In this year, Apple II had to give way to the newest Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game with an ambitious title in magazines.

1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this situation as follows: “In 1983, these machines climbed to the top and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. The key reason why the C-64 or Atari 800 got more attention was just like the PCs are still preferred to the consoles. On these new machines, you could do things other than games. The excuse of families is, “Our kids can write programs and learn new things. It’s not merely for the game. ” It was.

Meanwhile, IBM produced a small PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and an easy DOS version. Unfortunately, during those times, this more complex machine was more expensive than others, and few companies could support it. It’s worth mentioning that this small PC is very disappointed and is based on IBM’s door to obtain people’s money back.

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