Dinner Table Games. | MyStyles

Dinner Table Games.

Dinner Table Games.

1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. In those days, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came in your thoughts that he could play a golf game on the computer at the time

1960: William Higinbotham introduces the computer game he developed. This was a simple tennis simulation.

1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spaceship game with a two-player game option and torpedo launching features.

1969: Steve Russell moved to Stanford University, and the game he developed attracted great interest from engineering students here. One of these simple students was Nolan Bushnell.

1971: Bushnell took Russell’s game and reorganized it with the thought of ​​”getting computer games to the entertainment industry”, thereby creating the initial coin game machine. His name was “Computer Space “.

1971-1981: Following the development of this game, Nutting Associates bought the rights with this game for $ 500 and produced another 1500 machines. But this game did not begin to see the expected attention. Fortunately Bushnell was quick to understand why. Everyone was not yet used to controlling things on the television screen. Busnell started his own game development company with $ 500 of earnings. His name was “Atari “.

Bushnell hired an engineer named Alan Alcorn and asked him to produce the simplest playable computer game. Alcorn went back with a casino game called “Pong “.This game was played by controlling two rectangles that may move up and down, sending the moving point over the center line and sending it to at least one side.

However, Bushnell returned to any manufacturer. Bushnell also put his prototype in a large part of a bar in California. At the conclusion of the first day, he received a call saying the game was broken. When he went to correct it, he immediately realized what the situation was. The coin was stuck as the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.

Many new companies began to be established in early 80s. Epyx, Broderbund, Sierra Online and SSI were established at this time.

1977: Atari wreaked havoc with its 2600 model. Games like “Burgertime” and “PC Man” were finally in the marketplace to be played at home. The parents were also happy because they saved their children from using coins.

1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to produce many games. In those days, manufacturers were producing tape cassette games that were more useful than diskettes of 5’25 ”at the time. Before the 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.

1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, which was newly established at that time. During those times, this trial of Microsoft in the game industry was not very successful. That’s why Microsoft has not entered the gaming industry for a lengthy time. Also in this year, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.

1983: In this year, Apple II had to offer solution to the new Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game by having an ambitious title in magazines.

1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this situation as follows: “In 1983, these machines climbed to the utmost effective and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. The key reason why the C-64 or Atari 800 got more attention was exactly like the PCs are still preferred to the consoles. On these new machines, you might do things besides games. The excuse of families is, “Our children can write programs and learn new things. It’s not just for the game. ” It was.

Meanwhile, IBM produced a tiny PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and a simple DOS version. Unfortunately, during those times, this more technical machine was higher priced than others, and few companies could support it. It’s worth mentioning that small PC is very disappointed and is founded on IBM’s door to obtain people’s money back.

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