Game of Thrones – Regranned from @khalee_arts – #motherofdragons #daenerys #… | MyStyles

Game of Thrones – Regranned from @khalee_arts – #motherofdragons #daenerys #…

Game of Thrones – Regranned from @khalee_arts – #motherofdragons #daenerys #targaryen #daenerystargaryen

1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. At that time, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came in your thoughts that he could play a tennis game on the computer at the time

1960: William Higinbotham introduces the computer game he developed. This is an easy tennis simulation.

1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spacecraft game with a two-player game option and torpedo launching features.

1969: Steve Russell moved to Stanford University, and the game he developed attracted great interest from engineering students here. One of these simple students was Nolan Bushnell.

1971: Bushnell took Russell’s game and reorganized it with the thought of ​​”getting computer games into the entertainment industry”, thereby creating the first coin game machine. His name was “Computer Space “.

1971-1981: After the development of the game, Nutting Associates bought the rights of the game for $ 500 and produced another 1500 machines. But this game didn’t start to see the expected attention. Fortunately Bushnell was quick to understand why. Individuals were not even used to controlling things on the tv screen. Busnell started their own game development company with $ 500 of earnings. His name was “Atari “.

Bushnell hired an engineer named Alan Alcorn and asked him to develop the easiest playable computer game. Alcorn went back with a game title called “Pong “.This game was played by controlling two rectangles that may progress and down, sending the moving point over the middle line and sending it to 1 side.

However, Bushnell returned to any manufacturer. Bushnell also put his prototype in a corner of a club in California. By the end of the initial day, he received a telephone call saying the game was broken. When he went to correct it, he immediately realized what the issue was. The coin was stuck because the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.

Many new companies began to be established in the early 80s. Epyx, Broderbund, Sierra Online and SSI were established only at that time.

1977: Atari wreaked havoc with its 2600 model. Games like “Burgertime” and “PC Man” were finally on the market to be played at home. The parents were also happy simply because they saved their children from using coins.

1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to produce many games. During those times, manufacturers were producing tape cassette games that were more useful than diskettes of 5’25 ”at the time. Before 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.

1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, that has been newly established at that time. At that time, this trial of Microsoft in the game industry wasn’t very successful. That’s why Microsoft hasn’t entered the gaming industry for a lengthy time. Also in in 2010, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.

1983: In in 2010, Apple II had to provide solution to the newest Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game having an ambitious title in magazines.

1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this situation the following: “In 1983, these machines climbed to the top and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. The reason why the C-64 or Atari 800 got more attention was exactly like the PCs are currently preferred to the consoles. On these new machines, you could do things apart from games. The excuse of families is, “Our kids can write programs and learn new things. It’s not merely for the game. ” It was.

Meanwhile, IBM produced a tiny PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and a simple DOS version. Unfortunately, at that time, this more technical machine was more costly than others, and few companies could support it. It is worth mentioning this small PC is extremely disappointed and is dependant on IBM’s door to have people’s money back.

Leave a Reply

Your email address will not be published. Required fields are marked *

WP Tumblr Auto Publish Powered By : XYZScripts.com
shares