Gaming Pc Setup of My Gaming PC Setup 1.5.10 By Scythegaming On DeviantArt by Al… – Pc gaming setup – Yirmidokuzz Blog | MyStyles

Gaming Pc Setup of My Gaming PC Setup 1.5.10 By Scythegaming On DeviantArt by Al… – Pc gaming setup – Yirmidokuzz Blog

Gaming Pc Setup of My Gaming PC Setup 1.5.10 By Scythegaming On DeviantArt by Al… – Pc gaming setup – #DeviantArt #gaming #Pcgamingsetup #Scythegaming

1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. At that time, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came in your thoughts he could play a tennis game on the pc at the time

1960: William Higinbotham introduces the computer game he developed. This was a straightforward tennis simulation.

1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spacecraft game with a two-player game option and torpedo launching features.

1969: Steve Russell moved to Stanford University, and the game he developed attracted great interest from engineering students here. One of these simple students was Nolan Bushnell.

1971: Bushnell took Russell’s game and reorganized it with the notion of ​​”getting computer games to the entertainment industry”, thereby creating the initial coin game machine. His name was “Computer Space “.

1971-1981: After the development with this game, Nutting Associates bought the rights of the game for $ 500 and produced another 1500 machines. But this game didn’t start to see the expected attention. Fortunately Bushnell was quick to understand why. Individuals were not yet used to controlling things on the tv screen. Busnell started his own game development company with $ 500 of earnings. His name was “Atari “.

Bushnell hired an engineer named Alan Alcorn and asked him to produce the easiest playable computer game. Alcorn went back with a game called “Pong “.This game was played by controlling two rectangles that could progress and down, sending the moving point over the middle line and sending it to 1 side.

However, Bushnell returned to any manufacturer. Bushnell also put his prototype in a large part of a bar in California. By the end of the initial day, he received a telephone call saying the game was broken. When he went to repair it, he immediately realized what the situation was. The coin was stuck since the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.

Many new companies began to be established in the first 80s. Epyx, Broderbund, Sierra Online and SSI were established only at that time.

1977: Atari wreaked havoc with its 2600 model. Games like “Burgertime” and “PC Man” were finally available on the market to be played at home. The parents were also happy since they saved their children from having fun with coins.

1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to create many games. At that time, manufacturers were producing tape cassette games that were more useful than diskettes of 5’25 ”at the time. Until the 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.

1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, that has been newly established at that time. During those times, this trial of Microsoft in the overall game industry wasn’t very successful. This is exactly why Microsoft has not entered the gaming industry for a extended time. Also in this season, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.

1983: In this season, Apple II had to provide method to the new Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game by having an ambitious title in magazines.

1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this case the following: “In 1983, these machines climbed to the most effective and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. The reason why the C-64 or Atari 800 got more attention was the same as the PCs are currently preferred to the consoles. On these new machines, you might do things other than games. The excuse of families is, “Our kids can write programs and learn new things. It’s not only for the game. ” It was.

Meanwhile, IBM produced a tiny PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and a simple DOS version. Unfortunately, in those days, this more complicated machine was more expensive than others, and few companies could support it. It’s worth mentioning that this small PC is extremely disappointed and is founded on IBM’s door to have people’s money back.

Leave a Reply

Your email address will not be published. Required fields are marked *

WP Tumblr Auto Publish Powered By : XYZScripts.com
shares