Get to know you games for teenagers kids 63 Ideas | MyStyles

Get to know you games for teenagers kids 63 Ideas

Get to know you games for teenagers kids 63 Ideas #games

1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. At that time, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came to mind that he could play a golf game on the pc at that time

1960: William Higinbotham introduces the computer game he developed. This was a simple tennis simulation.

1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spacecraft game with a two-player game option and torpedo launching features.

1969: Steve Russell moved to Stanford University, and the game he developed attracted great interest from engineering students here. One of these simple students was Nolan Bushnell.

1971: Bushnell took Russell’s game and reorganized it with the idea of ​​”getting computer games in to the entertainment industry”, thereby creating the first coin game machine. His name was “Computer Space “.

1971-1981: After the development of the game, Nutting Associates bought the rights of the game for $ 500 and produced another 1500 machines. But this game did not start to see the expected attention. Fortunately Bushnell was quick to know why. Individuals were not even used to controlling things on the tv screen. Busnell started their own game development company with $ 500 of earnings. His name was “Atari “.

Bushnell hired an engineer named Alan Alcorn and asked him to develop the easiest playable computer game. Alcorn went back with a game called “Pong “.This game was played by controlling two rectangles that could move up and down, sending the moving point over the center line and sending it to at least one side.

However, Bushnell went back to any manufacturer. Bushnell also put his prototype in a large part of a club in California. By the end of the very first day, he received a call saying the overall game was broken. When he went to correct it, he immediately realized what the problem was. The coin was stuck as the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.

Many new companies began to be established in the first 80s. Epyx, Broderbund, Sierra Online and SSI were established only at that time.

1977: Atari wreaked havoc having its 2600 model. Games like “Burgertime” and “PC Man” were finally on the market to be played at home. The parents were also happy simply because they saved their children from playing with coins.

1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to produce many games. During those times, manufacturers were producing tape cassette games which were more useful than diskettes of 5’25 ”at the time. Before the 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.

1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, which was newly established at that time. At that time, this trial of Microsoft in the overall game industry wasn’t very successful. This is exactly why Microsoft has not entered the gaming industry for a very long time. Also in this season, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.

1983: In this season, Apple II had to provide method to the new Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game by having an ambitious title in magazines.

1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this situation as follows: “In 1983, these machines climbed to the most effective and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. Exactly why the C-64 or Atari 800 got more attention was exactly like the PCs are now preferred to the consoles. On these new machines, you could do things apart from games. The excuse of families is, “Our kids can write programs and learn new things. It’s not merely for the game. ” It was.

Meanwhile, IBM produced a tiny PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and a simple DOS version. Unfortunately, in those days, this more complex machine was more costly than others, and few companies could support it. It’s worth mentioning this small PC is quite disappointed and is based on IBM’s door to obtain people’s money back.

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