I dont completely agree. Haymitch is Ravenclaw Katniss is Gryffindor
1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. In those days, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came to mind he could play a golf game using the pc at that time
1960: William Higinbotham introduces the computer game he developed. This is a straightforward tennis simulation.
1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spacecraft game with a two-player game option and torpedo launching features.
1969: Steve Russell moved to Stanford University, and the overall game he developed attracted great interest from engineering students here. One of these brilliant students was Nolan Bushnell.
1971: Bushnell took Russell’s game and reorganized it with the idea of ”getting computer games into the entertainment industry”, thereby creating the first coin game machine. His name was “Computer Space “.
1971-1981: After the development with this game, Nutting Associates bought the rights of this game for $ 500 and produced another 1500 machines. But this game didn’t start to see the expected attention. Fortunately Bushnell was quick to understand why. Individuals were not yet used to controlling things on the tv screen screen. Busnell started their own game development company with $ 500 of earnings. His name was “Atari “.
Bushnell hired an engineer named Alan Alcorn and asked him to develop the simplest playable computer game. Alcorn came ultimately back with a game called “Pong “.This game was played by controlling two rectangles that will progress and down, sending the moving point over the middle line and sending it to 1 side.
However, Bushnell returned to any manufacturer. Bushnell also put his prototype in a large part of a bar in California. At the conclusion of the very first day, he received a phone call saying the overall game was broken. When he went to repair it, he immediately realized what the problem was. The coin was stuck because the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.
Many new companies began to be established in early 80s. Epyx, Broderbund, Sierra Online and SSI were established as of this time.
1977: Atari wreaked havoc using its 2600 model. Games like “Burgertime” and “PC Man” were finally available on the market to be played at home. The parents were also happy since they saved their children from having fun with coins.
1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to create many games. In those days, manufacturers were producing tape cassette games which were more useful than diskettes of 5’25 ”at the time. Until the 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.
1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, that was newly established at that time. In those days, this trial of Microsoft in the overall game industry was not very successful. That’s why Microsoft has not entered the gaming industry for a extended time. Also in in 2010, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.
1983: In in 2010, Apple II had to offer solution to the new Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game having an ambitious title in magazines.
1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this example as follows: “In 1983, these machines climbed to the utmost effective and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. The key reason why the C-64 or Atari 800 got more attention was the same as the PCs are still preferred to the consoles. On these new machines, you could do things besides games. The excuse of families is, “Our youngsters can write programs and learn new things. It’s not merely for the game. ” It was.
Meanwhile, IBM produced a small PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and an easy DOS version. Unfortunately, at that time, this more technical machine was more expensive than others, and few companies could support it. It’s worth mentioning that this small PC is quite disappointed and is based on IBM’s door to have people’s money back.