Kidsroom: [Gacha gacha complete set] LCD mini game console GAME BOX NOTE set of … | MyStyles

Kidsroom: [Gacha gacha complete set] LCD mini game console GAME BOX NOTE set of …

Kidsroom: [Gacha gacha complete set] LCD mini game console GAME BOX NOTE set of 5 | Rakuten Global Market

1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. During those times, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came in your thoughts he could play a tennis game on the pc at that time

1960: William Higinbotham introduces the computer game he developed. This was a straightforward tennis simulation.

1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spaceship game with a two-player game option and torpedo launching features.

1969: Steve Russell moved to Stanford University, and the overall game he developed attracted great interest from engineering students here. One of these brilliant students was Nolan Bushnell.

1971: Bushnell took Russell’s game and reorganized it with the idea of ​​”getting computer games into the entertainment industry”, thereby creating the first coin game machine. His name was “Computer Space “.

1971-1981: Following the development of this game, Nutting Associates bought the rights with this game for $ 500 and produced another 1500 machines. But this game didn’t start to see the expected attention. Fortunately Bushnell was quick to know why. Individuals were not even used to controlling things on the television screen. Busnell started their own game development company with $ 500 of earnings. His name was “Atari “.

Bushnell hired an engineer named Alan Alcorn and asked him to produce the easiest playable computer game. Alcorn came back with a game called “Pong “.This game was played by controlling two rectangles that may move up and down, sending the moving point over the middle line and sending it to one side.

However, Bushnell went back to any manufacturer. Bushnell also put his prototype in a corner of a bar in California. At the end of the very first day, he received a phone call saying the game was broken. When he went to repair it, he immediately realized what the problem was. The coin was stuck since the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.

Many new companies started to be established in the early 80s. Epyx, Broderbund, Sierra Online and SSI were established at this time.

1977: Atari wreaked havoc having its 2600 model. Games like “Burgertime” and “PC Man” were finally available on the market to be played at home. The parents were also happy simply because they saved their children from having fun with coins.

1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to create many games. At that time, manufacturers were producing tape cassette games that have been more useful than diskettes of 5’25 ”at the time. Before the 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.

1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, which was newly established at that time. In those days, this trial of Microsoft in the game industry wasn’t very successful. This is exactly why Microsoft hasn’t entered the gaming industry for a very long time. Also in in 2010, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.

1983: In this year, Apple II had to offer way to the new Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game with an ambitious title in magazines.

1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this case the following: “In 1983, these machines climbed to the very best and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. The reason why the C-64 or Atari 800 got more attention was the same as the PCs are preferred to the consoles. On these new machines, you might do things other than games. The excuse of families is, “Our kids can write programs and learn new things. It’s not only for the game. ” It was.

Meanwhile, IBM produced a small PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and a straightforward DOS version. Unfortunately, in those days, this more technical machine was higher priced than others, and few companies could support it. It is worth mentioning that small PC is very disappointed and is founded on IBM’s door to have people’s money back.

Leave a Reply

Your email address will not be published. Required fields are marked *

WP Tumblr Auto Publish Powered By : XYZScripts.com
shares