Playstation PS4 video games and accessories | MyStyles

Playstation PS4 video games and accessories

Playstation PS4 video games and accessories

1958: William Higinbotham developed an analogue computer with vacuum tube at the New York Brookhaven Laboratory. In those days, computers were running slowly, and Willim Higinbotham saw dots bouncing on the screen. It came in your thoughts that he could play a golf game on the pc at that moment

1960: William Higinbotham introduces the computer game he developed. This is a simple tennis simulation.

1962: Research assistant Steve Russell at the Hingham Institute in Cambridge-Massachusetts developed a spacecraft game with a two-player game option and torpedo launching features.

1969: Steve Russell moved to Stanford University, and the overall game he developed attracted great interest from engineering students here. One of these simple students was Nolan Bushnell.

1971: Bushnell took Russell’s game and reorganized it with the idea of ​​”getting computer games into the entertainment industry”, thereby creating the initial coin game machine. His name was “Computer Space “.

1971-1981: Following the development of this game, Nutting Associates bought the rights of this game for $ 500 and produced another 1500 machines. But this game did not begin to see the expected attention. Fortunately Bushnell was quick to understand why. Individuals were not even used to controlling things on the tv screen. Busnell started his own game development company with $ 500 of earnings. His name was “Atari “.

Bushnell hired an engineer named Alan Alcorn and asked him to develop the simplest playable computer game. Alcorn came ultimately back with a casino game called “Pong “.This game was played by controlling two rectangles that will move up and down, sending the moving point over the middle line and sending it to one side.

However, Bushnell went back to any manufacturer. Bushnell also put his prototype in a corner of a bar in California. By the end of the initial day, he received a telephone call saying the game was broken. When he went to repair it, he immediately realized what the issue was. The coin was stuck because the thrown part was full !!! So computer games started coming. Atari became the fastest growing company in 1981. But Bushnell had sold the $ 500 company to Warner Communications in 1976 for $ 28 million.

Many new companies began to be established in the early 80s. Epyx, Broderbund, Sierra Online and SSI were established as of this time.

1977: Atari wreaked havoc having its 2600 model. Games like “Burgertime” and “PC Man” were finally on the market to be played at home. The parents were also happy since they saved their children from having fun with coins.

1981: The popularity of gaming machines increased. Apple’s, Atari’s and TRS-80’s were on the shelves, manufacturers started to produce many games. At that time, manufacturers were producing tape cassette games which were more useful than diskettes of 5’25 ”at the time. Before the 90’s, cassettes were preferred, but with the speed of 90s, floppy disks were preferred.

1982: “Zork I” for Apple II, “Choplifter” by Broderbund and “Olympic Decathlon” by Microsoft, which was newly established at that time. At that time, this trial of Microsoft in the overall game industry was not very successful. That’s why Microsoft hasn’t entered the gaming industry for a very long time. Also in this season, Access Software, Electronic Arts and Lucasfilm Games (Lucas Arts) were founded.

1983: In in 2010, Apple II had to provide method to the brand new Atari 400 and Atari 800. Electronic Arts produced its first game and announced its game by having an ambitious title in magazines.

1984: Game machines with cartridges suddenly disappeared. – The magazine Computer Gaming World explains this case as follows: “In 1983, these machines climbed to the most truly effective and fell from that summit in 1984.” Meanwhile, Commodore and floppy machines received more attention. The key reason why the C-64 or Atari 800 got more attention was the same as the PCs are now preferred to the consoles. On these new machines, you can do things other than games. The excuse of families is, β€œOur youngsters can write programs and learn new things. It’s not only for the game. ” It was.

Meanwhile, IBM produced a tiny PC. This PC 5’25 ”floppy drive included 2 cartridge cavities and an easy DOS version. Unfortunately, during those times, this more complicated machine was higher priced than others, and few companies could support it. It is worth mentioning this small PC is extremely disappointed and is founded on IBM’s door to obtain people’s money back.

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